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The Totem MCP server gives your AI coding tool five actions for creating, uploading, publishing, listing, and measuring browser games.

Server

Totem uses stateless HTTP MCP at:

Authentication

Every tool call sends:
Create the key in the dashboard. Totem shows its plaintext once and stores only a hash afterward.

Self-documenting connection

A connected agent does not need to guess the publish flow.
  • The MCP initialize response includes an instructions string covering the full sequence.
  • Every tool and parameter has a description.
  • Every validation violation includes a remediation sentence.
  • Three read-only resources expose the current build rules.

Tools

Asking about another account’s game returns the same not-found result as asking about a game that does not exist.

Publish sequence

create_game or request_upload → HTTP PUT to upload_urlpublish. Upload URLs expire in 900 seconds.

Rate limits

The MCP server accepts 60 requests per minute per owner. Score submission has its own player-facing limit of one submission per ten seconds per player per game.